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  • Kemist Zero
  • Kemist Zero

    It's still work in progress (fingers crossed!).

    Kemist Zero screenshot from april 2025

    I posted a bit about it on bsky: #Kemist

    And you can check out its old prototype if you want to know what kind of game it's going to be:
    Kemist Web (that old thing)

    Compared to Kemist Web, it also features (as of may 2025):

    • Smoother animations, at last
    • Teal background! (or blue, or black, if you're not into teal)
    • Settings: falling speed, theme selection, audio volume and CRT shader called "Eyesore Mode"
    • All four powerups from NC (Naturalchemist Classic)
    • Inventory: random elements from the board drop after finishing a game
    • Different game modes:
      • Basic is like Kemist Web - normal game with no powerups
      • Powered - all NC powerups can drop, consumes elements from inventory on start
      • BD - Boulder Dash inspired mode with smaller board, shorter list of elements and its own custom powerup (Butterfly)
      • Other silly spins on Kemist gameplay :3
    • Work in progress on spells affecting an in-game world, to give the inventory some more uses beyond just paying to use different game modes
    • Also - frogs Froget

    /d/mine/kemist/